WebJan 21, 2011 · To get the position (s) of the contour labels of the first contour you would do what Andreas posted: Theme Copy get (t (1),'Position') Bear in mind this will return an x,y,z position for each label on that contour (it could appear more than one time). WebJan 12, 2012 · Other answers here explain how to get the camera position from camera matrix inverse. If the 3x3 part of the camera matrix has only rotation (no scaling or …
plot 2D matrix data - MATLAB Answers - MATLAB Central
WebJul 16, 2010 · Sure when you're looking at the line Tuple coordinate = matrix.CoordinatesOf (5) you can easily guess that it's a coordinate/point but once that value moves through the system it becomes just a Tuple leaving some poor dev to track down the source to learn what Tuple actually represents. – P. Roe Oct 28, 2016 … WebDec 7, 2013 · Copy max_num=max (K (:)) [X Y]=ind2sub (size (K),max_num) From the code, I got the maximum value off from the matrix, however the location is not right. Theme Copy max_num = 40 X = 4 Y = 5 The X and Y should have display X = 9 , Y = 1 , instead it displays X = 4 , Y = 5. I don't know what is wrong with my code. 顎 ツボ 天容
3d - How to get translation from view matrix - Game
WebAug 4, 2024 · Accepted Answer. The pcolor function requires a matrix argument, and the data provided here are a (5000 x 3) matrix with ‘X’, ‘Y’ and ‘Z’ columns. Creating a matrix from this is necessary if you want to use image, pcolor, or other such functions. I would skip that and just use scatter3 and then rotate it using the view function: WebFeb 20, 2024 · create video of position from matrix. I would like to plot the evolution of the positions of the nodes of my graph by extracting such informations from a matrix. I have tried with the following code: nodesmatrix1= [100.930486523955,100.930575750737,100.930665005716,100.930754288889;... WebMar 5, 2024 · This is quote from the OpenGL FAQ on Transformations:. For programming purposes, OpenGL matrices are 16-value arrays with base vectors laid out contiguously in memory. The translation components occupy the 13th, 14th, and 15th elements of the 16-element matrix, where indices are numbered from 1 to 16 as described in section 2.11.2 … 顎 づれる